The Book of Anima

THE BOOK OF ANIMA

A LIVE 24/7 MULTIPLAYER KINGDOM STRATEGY GAME

CHOOSE YOUR RACE

Anima has touched countless races across countless worlds. Choose yours.
Human race territory
RaceHuman
Dewler race territory
RaceDewler
Forest Folk race territory
Selected RaceForest Folk40% more population capacity · Food-funded military · No ordinary Food spoilage
Fae race territory
RaceFae
Ant race territory
RaceAnt
Forest Folk race hex
Race

Forest Folk

A high-population forest people who feed their armies instead of funding them with Gold. Their economy produces no normal Gold.

  • 40% more population capacity
  • Food-funded drafting and training
  • No ordinary Food spoilage
  • 50% Food-theft and Plunder protection
Human race hex
Race

Human

Higher draft and Gold income with cheaper training.

  • 30% more Gold income
  • 30% lower training cost
  • 20% higher draft rate
  • Standard Age starting state; no separate Race grant.

FIND YOUR GUILD

Guilds shape how your people function and what gives them purpose.
Guild

The Rat Catchers Guild

What you think a thieves guild is going to say "Hey we are the thieves guild"? That wouldn't be very smart and if anyone starts complainging about the number of rats in the city... well we have ways of handling such complaints. You would think a bunch of thieves in one place would be an anarchist heaven. WRONG. These sticky finger bastards love rules, they also love breaking those rules but as someone probably said somewhere: "You can't break the law if there aren't any laws" and the more popular "you have to know the law to break the law" which speaks to a deeper slightly and concerning philosophical nature to the thieves ... sorry "Rat Catchers Guild".
Guild

The Engineers

So you want to be an engineer huh? Well let me tell you, Anima Engineers are NOT what you are thinking of. Sure they are great builders who F'in love to study and boy do they... bunch of nerds. But that comes with a few umm shall we say... draw backs? They stink like makes your eyes water and somehow your tasting it stink. And its no secret why. They don't shower. Like almost ever. Their hygiene would be a real cause of concern if there was ever a plague... boy would that suck. Why? Because unless they think there is a distinct possibility of getting laid (which isn't often because obvious reasons) it's just not worth their time. So, what do they do with this treasure trove of newfound time? I'll let you ... take a guess at that.

FOLLOW THE CHURCH

A Kingdom may serve one at a time.
V / The Orphan's Keeper
Protection · Thievery · Mercy

V / The Orphan’s Keeper

The Church teaches children that the Orphan’s Keeper comes for those who misbehave. It is a useful story, as children disappearing are often difficult to explain. Monsters are however…. considerably easier. V either doesn’t know or doesn’t care about the stories. She steals from the Church, brings what she can home, and protects the children it has abandoned, exploited, or simply failed to notice were still alive. She hates the name “Orphan’s Keeper.” She died to keep it.
The Silent Stranger
Defense · Endurance · Duty

The Silent Stranger

Heroes traditionally announce themselves, how else would you know they were a hero? Killed a giant beast, why not drag its rotting head around to show off. The Silent Stranger doesn’t see the point. He walks into places the Church has abandoned, does what needs doing, and continues on. When asked why, his explanation remains: “it’s not that much work.” People have begun calling him the man who says nothing, but always shows up. He declined to comment on the name.
Ralgas / Destroyer of Peace
War · Conquest · Destruction

Ralgas / Destroyer of Peace

Ralgas prayed for peace every morning. This did not help. His parents loved him enough to hide what he was, scar what they could not hide, and they truly believed they did this all for him. All Ralgas wanted was to go to a festival. By the end of the night his mother was dead by his hand, father hung by his own, Leaving Ralgas was walking into the storm carrying the hammer his father once threw away in search of peace. History remembers what came afterward. The Destroyer of Peace. Ralgas remembers wanting to see the fireworks.
Actual Anima Throne Room Actual Anima Kingdom structure
YOUR THRONE ROOM

YOUR PROVINCE
BEGINS HERE

RACE BONUSES ACTIVE FROM THE FIRST DAY
Your selected Race

Forest Folk

A high-population forest people who feed their armies instead of funding them with Gold. Their economy produces no normal Gold.

40% more population capacityFood-funded drafting and trainingNo ordinary Food spoilage50% Food-theft and Plunder protection
Actual Rat Catchers Guild card
GuildThe Rat Catchers Guild
V / The Orphan's Keeper
ChurchV / The Orphan’s Keeper
YOUR KINGDOM
YOU · AERIEREAL PLAYER · PROVINCE 01 MARAREAL PLAYER · PROVINCE 02BRICKREAL PLAYER · PROVINCE 03 ROOKREAL PLAYER · PROVINCE 04WRENREAL PLAYER · PROVINCE 05 SABLEREAL PLAYER · PROVINCE 06NOXREAL PLAYER · PROVINCE 07 FINCHREAL PLAYER · PROVINCE 08VALEREAL PLAYER · PROVINCE 09 MOSSREAL PLAYER · PROVINCE 10DUSKREAL PLAYER · PROVINCE 11 CINDERREAL PLAYER · PROVINCE 12KESTRELREAL PLAYER · PROVINCE 13 PIKEREAL PLAYER · PROVINCE 14HOLLOWREAL PLAYER · PROVINCE 15 EMBERREAL PLAYER · PROVINCE 16ASHREAL PLAYER · PROVINCE 17 LARKREAL PLAYER · PROVINCE 18
Actual Anima Kingdom material behind the shared clock
ANIMA IS LIVE 24/7

THE BELL RINGS. THE DAY CHANGES.

BEFORE THE BELL
Real time
3:47 PM
Game time
MONDAYJUNE 4 · YEAR 4
Rook's armyRETURNS IN 8H 35M
THE BELL RINGS
Real time
4:00 PM
Game time
TUESDAYJUNE 5 · YEAR 4
Rook's armyRETURNS IN 8H 22M
AFTER THE BELL
Real time
4:15 PM
Game time
TUESDAYJUNE 5 · YEAR 4
Rook's armyRETURNS IN 8H 07M
8 REAL HOURS LATER
Real time
11:47 PM
Game time
TUESDAYJUNE 12 · YEAR 4
Rook's armyRETURNS IN 35M
Actual Anima Kingdom structure under the accelerated calendar
ONE SHARED CLOCK

THE WORLD KEEPS MOVING

Real time1 HOUR1 DAY IN ANIMA
Real time1 DAY1 MONTH IN ANIMA
Real time1 WEEK1 YEAR IN ANIMA
YOU ARE OFFLINETHE WORLD ISN'TARMY RETURNS IN 8H 35M
You log out. Rook's army still has 8h 35m left.
The Bell rings. The shared calendar advances to June 5, Year 4.
Mara shares a Spy on Military report with the Kingdom.
Sable uses Traditional March against Province 12.
Their Kingdom attacks Wren. Rook's army still has 8h 07m left.
KINGDOM AGAINST KINGDOM
WAR
Our actual Anima Kingdom view
PLAN READY
OUR KINGDOM18 PROVINCES · 18 REAL PEOPLE
Another actual Anima Kingdom view
THEIR PLAYERS ARE ACTIVE
THEIR KINGDOM18 PROVINCES · 18 REAL PEOPLE
SAME WORLD · SAME CLOCK · PLAYER VERSUS PLAYER
Actual live War Table showing War active for the player's Kingdom
HOW THE GAME IS PLAYED

A COORDINATED ATTACK

Potential Targets

Their Provinces

Province 3 · Forest Folk1.08×
Province 7 · Dewler0.94×
Province 12 · Human1.02×
Province 16 · Fae0.89×
Military Advisor

Prepare the Army

TRADITIONAL MARCHCapture land from the target Province.
TargetProvince 7
Attack time+0 hours
Army return8h 35m
Prepare Military
Kingdom News

Both Kingdoms Change

Rook used Traditional March against Province 7.Land captured. Rook's army returns in 8h 35m.
The shared Kingdom map updates.Allies see the result and the army's exact return time.
The opposing players answer.The same live world records their attack.
Actual current province builder race entry
COMING SOON

DESIGN YOUR KINGDOM TODAY

FOUND YOUR PROVINCE
COMING SOON
Province builder Step 4 with Name, Email address, Province name, and Save